You are currently browsing the monthly archive for August 2007.

I’ve been getting a lot of traffic on both my technical and art resumes. There hasn’t been the time in awhile (well, there has, but other things keep beating this out) to update them. In case you’re here on one of those searches, here are some notes:

1. The Technical Resume is mostly accurate, but I’ve done a -whole lot- of unique (or at least unusual) Second Life architecture, design, and multi-world-integration and management that I think belongs there but isn’t yet.

2. It’s been a long time since I’ve been an IDS analyst and Security Device Configuration was only ever a secondary duty. I’m extremely interested (and very capable) in information design and architecture, correlation, analytics, data mining, Service Oriented Architecture, EA, and data visualization.

3. The art resume is dreadfully out of date, but you can look through this site and find examples and links of what else I’ve been working on. I’ve done a number of additional shows, work formally with Art Outlet, and have significantly broadened the scope of my art since this site started. Feel free to browse around.

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Tomorrow: 2D Art for 0 Project made from Second Life

Ouch. I must’ve been pretty tired when I wrote that last post! Oh well – it’s still accurate.

Moving on…

I posted 3 self-portrait concepts to ArtDC.org the other day (you might have seen them on my flickr stream). None of them are particularly traditional and all of them relate to my exploration of the concepts of self and location.

To quote (slightly edited):

I’ve been toying with the idea of Self Portraits for a few months now in my head…especially the different perspectives people have on you…you on yourself. I’ve also been interested in how being online affects perception of people and who they are. In the past, for example, I’ve had to put my IRC nickname on my real life mailbox because no one who thought they knew me ever really knew my real name. Also, I’ve faced live life and death situations (heh, no contradiction intended) with people who only ever saw me as text on a screen. It kind of makes you wonder about what it means to be who and where you are when you can have a tangible impact on people’s lives and their whole visual perspective of you consists of moving text.

In that light, I’m very interested in what constitutes a self-portrait when so many people relevant to your life might never see your real face…when so many people have so many distinct versions of themselves they present to the outside world.
Here are three thoughts-sketched-on-screen (ie, unfinished and maybe never will be) of what my self-portrait would be depending on who you and when asked

  • In this case, the first is what old industry friends 3 years ago would see and is a direct reflection of who I was then.
  • The second is what my wife sees during a game of virtual tennis – my Nintendo Mii – and it has evolved for weeks now
  • And the third is who I am from a Second Life perspective and has taken half a year to evolve

The idea is to have a lot of these perspectives assembled together at once.

Self Portrait Security IndustryJofny Nintendo MiiSecond Life Artist Morning Dagger


I just got done reading the latest Second Life bashing article. This one is from Wired:

http://www.wired.com/techbiz/media/magazine/15-08/ff_sheep?currentPage=1 

I don’t get it. What is this blind spot that so many people have? To me, the value, role, and nature of virtual worlds is even more obvious than that of television, newspapers, or even the world wide web.

Why do reporters and social trendies think the rules that apply to real life suddenly go out the door when people go into a virtual world?

“Oh Noze! People don’t show up to my corporate showcase! And! When I went to another corporate virtual showcase, no one was there either!”

NO SHIT SHERLOCK(s)! heh

Have you seen the waste of space most of these places are? You have to give credit to Electric Sheep for making a business building these places, but most of what they build is boring as sin. Why on earth would anyone go there?  There’s nothing to do.

But just because the flock of sheep that makes up the bulk of advertising and marketing stuff can’t figure out how to entertain people there doesn’t mean it can’t be done.  Plenty of people do it. We’ve drawn 100-200 people to an event without using sex or casinos to do it.  It honestly wasn’t hard at all.

The only real problem here is that Second Life does a really bad job explaining to people how to go about finding content. Most people get dropped off and expect to be entertained.  It’s not a video game – it’s more like a large city. You have to go find it! And, like a big city, the really cool shit isn’t going to be the stuff with the big ads in the newspapers.

Sigh. Im going to keep making this point for years and no one will listen. Then, some marketing flunky will get hit in the head by a stray bit of insight, say the exact same thing, and the world will be revolutionized.

So it goes….

Eep. I’m still deliriously tired from the Hong Kong trip. People keep asking if it’s jet lag, but it’s more the 23 hours of travel on only 2 hours of sleep :)

Anyway, I wanted to mention the fact that we -did- make it to Macau (a scary bastard triad-inhabited chinese+portuguese hybrid version of Atlantic City), but due to a combination of bank issues and a supernaturally aggressive travel guide, our stay involved running onto the first random bus we came to out of the ferry pier, getting stopped for inadvertently trying to get $2,000 worth of camera gear into a Chow Yun Fat-endorsed casino, eating unknown meat special of the day, and turning around and going home 2.5 hours later. Note for potential future visitors: Make sure you have money ahead of time (we had -no- cash) and make sure you know how to get around ahead of time. It’s really not an ok place otherwise (which should’ve been obvious in hindsight, but hey – it was at the end of a long trip for us!)

Also, for those of you waiting for images and video from the Cure concert in Hong Kong, here are some (both of these are also available via Chain of Flowers):

This is a high-def video of Fascination Street: http://jackwhitsitt.com/curehongkong07fascstreet.wmv

Paivi’s pictures can be found here: http://www.flickr.com/photos/spiggycat/sets/72157601160237959/

Also, the image at the bottom of this post (Scion of Jackie Chan from the Air) was done on the return flight from HK. Here’s the artdc.org text I used to describe it:

Scion of Jackie Chan from the Air

This was done somewhere over Siberia the other night.

Some of my personal favorite stuff comes out of my time in the air and the cramped space that goes with it (I cant even read a book if the person in front of me leans their seat back) puts fun restraints on me that make me think a bit about how to get stuff on paper.

For this I used charcoal and toilet paper and managed -not- to make a mess.

It took about 20 minutes, some portion of which I was on my knees in the aisle. I like the crosshatch work done instead of a solid tone in the bloodied areas of his face. I had been immersed in Chinese writing for a week and that generic set of line relationships (parallel, perpendicular, diagonal, high contrast) was messing with my head by the time I drew this and the crosshatching shows it. I regret the source photo (an HK movie ad) didn’t show more of his face – I wasn’t brave enough to try and make it up this time!

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